#Name # offset length datatype adler32 # 0x00 0x04 LE int adlerSeed # 0x04 0x04 LE int playerID # 0x08 0x08 string (null term) region # 0x14 0x04 LE int avatarID # 0x18 0x04 LE int level # 0x1C 0x04 LE int totalCalories # 0x20 0x04 LE float totalV02 # 0x24 0x04 LE float numberRunningSteps # 0x28 0x08 LE int64 numberGamesPlayed # 0x30 0x08 LE int64 exp # 0x38 0x08 LE int64 arcadeScore # 0x40 0x08 LE int64 numberMissionsCompleted # 0x48 0x04 LE int numberCoopMissionsCompleted # 0x4C 0x04 LE int battleCountWins # 0x50 0x04 LE int battleCountLoses # 0x54 0x04 LE int battleCountDraws # 0x58 0x04 LE int versionString # 0x120 0x08 string (null term) cpuString # 0x128 0x80 string (null term) motherboardString # 0x1A8 0x80 string (null term) gfxcardString # 0x228 0x80 string (null term) hddString # 0x2A8 0x20 string (null term) totalRamBytes # 0x2C8 0x04 LE int haspkeyID # 0x2CC 0x04 LE int machineStatsBeginnerModePlayCount # 0x2D0 0x04 LE int machineStatsManiacModePlayCount # 0x2D4 0x04 LE int machineStatsUnknown # 0x2D8 0x04 LE int machineStatsUnknown2 # 0x2DC 0x04 LE int machineStatsBattleModePlayCount # 0x2E0 0x04 LE int machineStatsMissionZonePlayCount # 0x2E4 0x04 LE int machineStatsSkillZonePlayCount # 0x2E8 0x04 LE int machineStatsCoopMissionPlayCount # 0x2EC 0x04 LE int # Machine HighScore Struct (The array starts at 0x2F0) songID # 0x00 0x04 LE hex difficulty # 0x04 0x01 byte mode # 0x05 0x01 byte grade # 0x06 0x01 byte clearState # 0x07 0x01 byte scoreTotal # 0x08 0x04 LE int playCountTotal # 0x0C 0x04 LE int unknown # 0x10 0x04 LE int playerID # 0x14 0x08 string (null term) unknown2 # 0x1C 0x04 LE int nullPadding # 0x20 0x04 LE int # Personal HighScore Struct (The array starts at 0x25970) songID # 0x00 0x04 LE hex difficulty # 0x04 0x01 byte mode # 0x05 0x01 byte grade # 0x06 0x01 byte clearAndUnlockedState # 0x07 0x01 byte scoreTotal # 0x08 0x04 LE int playCountTotal # 0x0C 0x04 LE int nullPadding # 0x10 0x04 LE int